Frequently Asked Questions

GENERAL

Ewagers is an online Wager group focused on everything Esports! We are proud to offer new exciting forms of Wagers on the betting scene. Ewagers allows users to compete against other users, friends, and even their favorite streamer for cash. Rank up in the unique progression system, gaining new rewards and experience as you play. Currently providing services for Xbox One, PlayStation, and PC.

To get started, you’ll want to Sign Up. After signing up, select the type of Wager you would like to participate in. This page allows you view all previous and existing Wagers!

You can either create your own Wager or accept an existing one from another user.

Once you’ve accepted a Wager or entered a tournament, the entry fee money from each user’s account will be withdrawn and held in a combined prize pool. Users can communicate through the Wager lobby chat or by private message as they set up their Wager and get ready to win money!

After you’ve completed your Wager, you and your opponent(s) will report the outcome of the Wager. Once the score is verified, the winner’s account will be automatically credited with the winnings!

Users may register with any state ID. However, the IP address of a user must be from an eligible state to register. If you have already registered, you can log in from anywhere and place or join Wagers if your IP address falls within the eligible states.

Eligible states include Alabama, Alaska, California, Colorado, Florida, Georgia, Hawaii, Idaho, Illinois, Indiana, Iowa, Kansas, Kentucky, Maine, Maryland, Massachusetts, Michigan, Minnesota, Mississippi, Missouri, Nebraska, Nevada, New Hampshire, New Jersey, New Mexico, New York, North Carolina, North Dakota, Ohio, Oklahoma, Oregon, Pennsylvania, Rhode Island, Texas, Utah, Vermont, Virginia, West Virginia, Wisconsin, Wyoming

If your IP address is from within these eligible sites, you will have full access to all betting features.

If your IP address is from outside of the eligible states, you may still log in and navigate the site, but will not be able to place or join any Wagers.

If your IP address is from outside of the eligible states and you have not yet registered, you will need to register from an IP address inside these eligible states.

It’s free to make an Ewagers account.

Ewagers does not process any credit card transactions. All transactions are done securely through the our partnered credit card processors.

All personal data is protected by our encrypted servers. We do not share your personal data.

You will only need to enable location services when accessing ewagers.co through your mobile device browser. This is because the law requires us to determine your location when using a mobile device.

To do this on iPhone, go to Settings -> click on your mobile browser (eg. Safari, Chrome), then find 'Location' and click on it. Choose the "Ask" option for Safari, or "While Using" for Chrome, then refresh your browser.

To do this for Android, please follow these instructions (will open in new tab). Make sure to refresh your browser afterwards!

If you are on another device, google is a great resource try. You can also reach out to our 24/7 support.

Game Rules

Game mode: Arenas

You and your opponents will join the same game as a team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

Game mode: Ranked Battle Royale

You and your opponent will join the same game as a team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Duos

You and your opponent will join the same game as a Duo team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Trios *No Fill

You and your opponent will join the same game as a Trio team selecting *No Fill and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Powered by Froala Editor

Game mode: Box Fight

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins. Players are placed in a small arena with limited building resources. Players can only use the resources provided to them to build structures and gain an advantage over their opponent. The goal is to eliminate the other player within a certain time limit or by knocking them out of the arena. The host picks the Box Fight type and guns allotted. The user with the highest wager objective wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Build Fight

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are placed in a larger arena with more building resources than Box Fight.

Players can use the resources to build structures and gain an advantage over their opponent.

The goal is to eliminate the other player within a certain time limit or by knocking them out of the arena.

Players can earn points for each victory, and the player with the highest wager objective at the end of the match is declared the winner.

The host picks the Build Fight type and guns allotted.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Zone Wars

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are placed in a small arena that gradually shrinks over time, forcing players into closer combat.

Players are given limited resources and must use them strategically to outlast their opponents.

The goal is to be the last player or team standing.

Players can earn points for each victory, and the player or team with the highest wager objective at the end of the match is declared the winner.

The host picks the Zone War type and guns allotted.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Battle Royale Duos
You and your opponent will join the same game as a Duo team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.


Game mode: Battle Royale Quads
You and your opponents will join the same game as a Quad team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.


Game mode: Battle Royale Quads *No Fill

You and your opponent will join the same game as a Quad team selecting *No Fill and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Powered by Froala Editor

Game mode: Battle Royale Duos

You and your opponent will join the same game as a Duo team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Quads

You and your opponents will join the same game as a Quad team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Quads *No Fill

You and your opponent will join the same game as a Quad *No Fill team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Powered by Froala Editor

Game mode: Custom Game

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Unranked

You and your opponent will join the same game as a team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Ranked

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Powered by Froala Editor

Game mode: Duel Private:

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 1v1 game mode where you and your opponent will compete in a private match.

The goal is to score more goals than your opponent by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

The player with the most goals at the end of the game wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Doubles Private:

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 2v2 game mode where you and a teammate will compete against another team in a private match.

The goal is to score more goals than your opponents by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

The team with the most goals at the end of the game wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Chaos Private:

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 4v4 game mode where you and three teammates will compete against another team in a private match.

The goal is to score more goals than your opponents by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

The team with the most goals at the end of the game wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Standard Private:

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 3v3 game mode where you and two teammates will compete against another team in a private match. The goal is to score more goals than your opponents by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

The team with the most goals at the end of the game wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Unranked:

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a casual game mode where you will be matched with other players of similar skill levels.

The goal is to score more goals than the opposing team by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Ranked

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a competitive game mode where you will be matched with other players of similar skill levels.

The goal is to score more goals than the opposing team by hitting the ball into their goal.

Matches are played in a standard arena with a single ball.

You can use boost to increase your speed and perform aerial maneuvers to hit the ball in the air.

You will gain or lose rank points based on your performance in this game mode, and your rank will determine the skill level of your opponents in future matches.

Abandoning the match before it ends may result in a temporary ban from matchmaking and a forfeit of the wager.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

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Game mode: Private Match

You and the host will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

All participants should agree on the game mode, map, and rules before starting the game.

The host will create the lobby and invite the other players to join.

All players should join the lobby before starting the game.

The host will start the game once all players are ready.

If any player disconnects, the game can be paused until they reconnect.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Powered by Froala Editor

Powered by Froala Editor

Game mode: Competitive

You and the host will join the same game as a team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 5v5 game mode where two teams of five players each compete against each other.

The goal is to win more rounds than the opposing team by either eliminating all enemy players or detonating/defusing a spike.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Game mode: Casual

You and the host will join the same game as a team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

This is a 5v5 game mode where two teams of five players each compete against each other.

The goal is to win more rounds than the opposing team by either eliminating all enemy players or detonating/defusing a spike.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Powered by Froala Editor

Game mode: Box Fight

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are placed in a small arena with limited building resources.

Players can only use the resources provided to them to build structures and gain an advantage over their opponent.

The goal is to eliminate the other player within a certain time limit or by knocking them out of the arena.

The host picks the Box Fight type and guns allotted. The user with the highest wager objective wins.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Build Fight

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are placed in a larger arena with more building resources than Box Fight.

Players can use the resources to build structures and gain an advantage over their opponent.

The goal is to eliminate the other player within a certain time limit or by knocking them out of the arena.

Players can earn points for each victory, and the player with the highest wager objective at the end of the match is declared the winner.

The host picks the Build Fight type and guns allotted.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Zone Wars

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are placed in a small arena that gradually shrinks over time, forcing players into closer combat.

Players are given limited resources and must use them strategically to outlast their opponents.

The goal is to be the last player or team standing.

Players can earn points for each victory, and the player or team with the highest wager objective at the end of the match is declared the winner.

The host picks the Zone War type and guns allotted.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Battle Royale Duos

You and your opponent will join the same game as a Duo team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Quads

You and your opponents will join the same game as a Quad team and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

Game mode: Battle Royale Quads *No Fill

You and your opponent will join the same game as a Quad team selecting *No Fill and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if your opponent entered.

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Game mode: Slayer Private Match

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are divided into two teams and must eliminate players on the opposing team to score points.

The highest wager objective at the end of the match wins.

Default settings must be applied to the match duration and score limit before starting the game. Players can customize their loadouts and choose their starting weapons and equipment.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Arena Capture the Flag

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are divided into two teams and must capture the enemy team's flag and return it to their own base to score points.

The team with the highest wager objective at the end of the match wins.

Matches are played in a symmetrical arena with a neutral flag in the center.

Players can use a variety of weapons and vehicles to gain an advantage over the opposing team.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: Capture the Flag Private Match

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players can set up a private match with their own rules and settings for the Capture the Flag game mode.

Players can choose the map, game duration, and score limit, as well as other custom settings.

The objective is to capture the enemy team's flag and return it to your own base while preventing the other team from doing the same.

Game mode: Arena Slayer

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are divided into two teams and must eliminate players on the opposing team to score points.

The team with the highest wager objective at the end of the match wins.

Matches are played in a symmetrical arena with a variety of weapons and power-ups available to players.

Players can use their skills and teamwork to gain an advantage over the opposing team.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: BTB Slayer

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are divided into two large teams and must eliminate players on the opposing team to score points.

The team with the highest wager objective at the end of the match wins.

Matches are played on larger maps with a variety of vehicles and weapons available to players.

Players can use their skills and teamwork to gain an advantage over the opposing team.

Game mode: Ranked Arena Slayer

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players compete in a competitive ranking system that tracks their wins and losses.

Matches are played in a symmetrical arena and the objective is to eliminate players on the opposing team to score points.

The ranking system matches players against similarly skilled opponents to ensure fair and challenging matches.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

Game mode: BTB Capture the Flag

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Players are divided into two large teams and must capture the enemy team's flag and return it to their own base to score points.

The team with the highest wager objective at the end of the match wins.

Matches are played on larger maps with a variety of vehicles and weapons available to players.

Players can use their skills and teamwork to gain an advantage over the opposing team.

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players' money is returned. You may either have a rematch or move on.

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Game mode: Hardpoint Private

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed:, Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Gun Fight Private

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Search & Destroy Private

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Team Deathmatch Private

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Capture the Flag Private

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Hardpoint

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Capture the Flag

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Gun Fight

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction:You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Search & Destroy

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

Game mode: Team Deathmatch

You and your opponent will join the same game and compete to score the highest wager objective. The player with the highest wager objective at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same wager objective amount, both players’ money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills. "Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Causing your opponent to miss shots.

- Friendly Fire (killing them), trapping them (intentionally preventing movement)

- Teaming with other players while competing

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Following your teammate (opponent).

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WAGERS

Wager: A direct gameplay competition between you and another user(s). Put on your headset and go win that cash.

Side Wager: A Wager placed only on a Wager in progress! Predict the winner or loser of the Wager. You can try to predict the winner, number of kills, score, etc. Another user can then accept that side Wager.

Streamer Wager: Streamers open bets on their stream through Ewagers. You take these bets they open, and bet directly against them! For streamers: this type of wager is only available if you have linked your streaming channel name to the Ewagers platform.

* Note should your stream crash while participating in a Streamer Wager you must have proof of the match results or be disqualified.

A Capped Wager is the ability to open a single Wager to multiple participants. By capping the number of participants, it limits the amount of risk.

e.g. User XYZ creates a Capped Streamer Wager with 20 entries at $5 per entry. This means the maximum potential loss for User XYZ is $100 should all 20 entries be filled prior to the Wager starting.

*Note: the user responsible for creating the Capped Wager can begin competing prior to having all entries filled.

To view our full list of games offered please click here

1. Create a Wager of your own, or join an available Wager or tournament. Once you accept a Wager you must follow through with it or lose the bet. The same goes for once your Wager is accepted.

2. Add your opponent as a friend on Xbox Live, PSN, or PC using their Gamertag or Username.

3. Go to the game mode where you can play a friend online. For example, the Battle Royale mode in Black Ops 4.

4. Send a game invite to your opponent.

5. Check and confirm the match rules and settings.

6. Start the match.

Make sure your screenshot and record all Wagers you participate in case of a dispute.

You and your opponent will join the same game as a Duo team and compete to score the most kills. The player with the most kills at the end of the game wins.

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score (e.g. from traps, or someone that you knocked down bleeding out).

Tiebreaker: If you and your opponent(s) finish the game with the same amount of kills, both players' money is returned. You may either have a rematch or move on.

Interference & Obstruction: You and your opponent may work together to secure kills."Stealing" your opponents kills is allowed and part of the competitive nature.

Here are the things not allowed:

- Breaking or purposely weakening any vehicle that is actively being used by your opponent.

- Causing your opponent to miss shots.

- Ramming your opponent (killing them), blocking their shots with vehicles, trapping them (intentionally preventing movement)

Common things that are allowed:

- Attracting other opponents by firing guns around your teammate (opponent)

- Stealing loot

- Following your teammate (opponent).

- Crashing your vehicle if you opponent intentionally entered.

It is the responsibility of each player to ensure that their connection is suitable for playing online. Should a player disconnect mid Wager, they automatically lose the Wager. You may choose to rematch if desired.

After completing your Wager both users will report the score from the game. In the event that both players do not report the score, a “dispute” is created.

We take Esports very seriously at Ewagers and disputes even more so.

Disputes are almost always intentional. We have ask the user to confirm their score after submitting, making accidents very unlikely.

Example: You lost 2-0. You report that you won 2-0 out of gamers rage. This is a bannable offense and can have financial penalties!

Tournaments are excellent — less risk, higher reward, but more competition.

Tournaments vary between paid entry, free and sponsored. You can leave a tournament before it starts and your money will be refunded instantly (if it is a paid entry.)

Once the tournament starts, you will be notified and your opponent will be selected randomly. Make sure you make time for the Tournament in your schedule, should you forget and the Tournament begins you will be forfeited and lose your entry fee.

ESR stands for 'Ewagers Skill Ranking'. For Wagers and team Wagers, you will see an ESR for each member of the Wager.

ESR helps you determine the relative skill level of a potential opponent before competing against them for money.

This is so we can make your experience more competitive, fun, and fair. ESR also provides another way to show off your skill in a particular game.

All users start with an ESR of 300 for each game and can gain or lose ESR points depending on the outcome of your Wagers and the strength of your opponent.

Wins against stronger opponents will net you a bigger increase in ESR than wins against weaker opponents, and vice versa.

Though team Wagers is a fine way to gain ESR points, competing in solo 1v1 Wagers is where you will see the most change in ESR.

Side Wagers and streamer Wagers will continue to work with a win/loss percentage.

Generally, if you are in the 200-300 range, anyone you meet in that range will have a comparable skill level to yours.

Same with: 300-400 range, 400-475 range, 475-550 range, 550-600 range, 600-650 range, 650-675 range, and 675-700. The higher up you go, the harder it is to increase your ESR.

Increasing your ESR by 100 points if you are at 300 ESR is much easier than increasing by 100 points at 400 ESR. Keep in mind that the above ranges are mainly suggestions. As you Wager more, you will get an accurate feel for every ESR range's skill level in a game.

Wager Odds entice a player of a lesser ESR to accept a Wager against an opponent of higher skill. Higher risk and an even higher reward

e.g. User ABC creates a 1v1 Wager against User XYZ with an entry fee of $10 and a Wager Odd of 5. This means UserABC will have an Entry Fee of $50 (Wager Odds always apply to the Host of the Wager) and User XYZ will have an Entry Fee of $10 (5-1 Wager Odds in this example, the opponent will always have 1x of the entry fee when a Wager Odd is in place).

If all parameters in the example above were the same except the Wager Odds were 3 User ABC would have an Entry Fee of $30 and User XYZ would still be $10. (3-1 Wager Odds)

A Wager Advantage makes the playing field more even when an opponent of a high ESR competes against a lower ESR.

e.g. User ABC create a 1v1 Wager against User XYZ with a Wager Objective: Kills and a Wager Advantage: 4. This means User XYZ will get 4 kills applied to his final outcome. User XYZ ends the game with 3 kills and submits the result of 3. The Wager Advantage is automatically applied after submission giving User XYZ an outcome of 7 Kills.

Wager Advantages are always automatically applied, submit your results as normal, and do not apply the Wager Advantage yourself.

A Cumulative Wager Type is a sum of all match results. The user with the highest total at the end of a Best of Three or Best of Five will be deemed the winner. Remember to submit results after each round. If you have a Wager advantage present that will be applied to each round.

e.g. User ABC creates a Wager against User XYZ Best of Three Cumulative. This means three rounds will be played out with each result adding into the next round.

Round 1: User ABC gets 3 Kills, User XYZ gets 5 Kills.

Round 2: User ABC gets 7 Kills, User XYZ gets 4 Kills.

Round 3: User ABC get 5 Kills, User XYZ gets 1 Kill.

This totals the final result to User ABC with 15 Kills and User XYZ with 10 Kills. User ABC is declared the winner.

Bankroll

Ewagers takes 5% from each user’s entry fee (this is automatically deducted).

e.g. User ABC creates a Wager with an entry fee of $100, User XYZ accepts and a total pool of $190 is created. ($5 fee from each user)

No hidden fees. The service fee will be the only fee ever. You do not need a credit card to Sign Up, but you will need to connect an account to start Wagering.

Account

You have to be 18 or older to Sign Up.

You can link your stream by going to Profile -> Click on the edit icon in your profile section -> Type out your stream channel -> Select the corresponding radio button.